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CUBE Challenges — home

CUBE Challenges — Real-life, worldwide, challenge gaming platform

Turn-key, next-level indoor entertainment.

  • Four players racing across the lit floor grid in LightfieldPhysical
  • A player working the candy-shop levers in CanditBrain
  • A player stamping the jump pad in front of the Hangry Monkey arcade screenSkills
  • Two startled players with a chained monster looming behind them in Magic PotionHorror

43

Challenges

14

Countries

25

Venues worldwide

2M+

Challengers

The company

We build the games, the software — and open the doors.

We design, build and license real-life challenge games — physical, brain, skills and horror — scored live by our own software, CUBE OS, and delivered turn-key to venues, malls and operators worldwide. 650 individual challenges built and installed across the network so far — 43 games, delivered 28 times over.

The rival is no longer only the clock. Players compete against their own personal best and against players at every CUBE in the world. One experience, two formats: the open-space CUBE Arena from 250 m², and the closed-cell CUBE Standard Format from 400 m².

The challenges

43 challenge games

Physical, Brain, Skills and Horror. Each challenge room is now a gaming platform with 3-4 different games to try. Arena takes 10+, while the standard format takes 15 or more challenge rooms.

Browse all games
12Physical
9Brain
17Skills
5Horror 16+

Who plays

One floor, every kind of player.

All ages, no experience needed — families, friends, students, corporate teams, tourists all play the same floor.

See the games
  • Families

    Weekends & holidays

    Parents and kids on one team — every game spans age and ability.

  • Friends

    Friday & Saturday nights

    They come to settle who is best, then return to defend the score.

  • Companies

    Weekday afternoons

    Team-building that puts every department on one live leaderboard.

  • Students

    Weekday evenings

    A loud break from studying, cheap enough to become a habit.

  • Parties

    Booked in advance

    Birthdays and group events, with a score the whole room can watch.

  • Athletes

    Year-round regulars

    Speed, perception and reflexes, with a score waiting to be beaten.

How it plays

Six steps, and the score follows you home

Teams of 2–4 on an Arena floor and 2–6 in a CUBE Standard Format, wristbands, then game after game against the clock — and a score that keeps counting after they leave.

2–4 players on an Arena floor · 2–6 in a standard format

  1. Team up

    2–6 players

    Teams are 2–4 players on an Arena floor and 2–6 in a CUBE Standard Format — and every team picks a name.

  2. Wristbands

    One tap

    Every player collects a CUBE wristband at the lobby counter.

  3. Register

    CUBE OS

    All players scan their wristbands, register the team and the main hall opens.

  4. Challenge

    Multiple modes

    Physical, Brain, Skills and Horror — and every challenge now holds several game modes to play and master.

  5. Score

    Team + personal

    Be smart, quick and accurate. Points count for the team and for each player's own profile.

  6. Come back

    Progression

    Players check their profile on their phone: score, levels, loyalty tier and their place on the worldwide leaderboard.

Choose your format

Two ways to open a CUBE

Same engine, same progression, same player profiles — fitted either to built-out rooms or to an open floor that drops in almost anywhere. Arena is the greatest option for Family Entertainment Centers and high-footfall areas like shopping malls.

CUBE Arena — free-standing game units and teams mid-game on one open floor

One shared floor

CUBE Arena

Games
10+
Floor, from
250+ m²
  • Open space, quick install
  • Reduced fit-out cost
  • High visibility that generates walk-ins
  • Sits happily beside F&B
A CUBE Standard Format venue inside a shopping mall: lit entrance signage, players at the reception desk and the lounge beyond

A labyrinth full of challenges

CUBE Standard Format

Rooms
15+
Floor, from
400+ m²
  • Closed, fully themed rooms
  • 400+ m² of rooms + 150 m² common
  • A destination in its own right
  • Immersive, maze-style game atmosphere.

The software

One screen runs the floor

CUBE OS is our own software: it registers every player, opens the games, times each team and keeps every score. 7 connected apps — one for your staff, 6 for your players — and the data behind every session.

Inside CUBE OS
  • 7 connected appsOne system
  • Main Control AppStaff
  • Registration AppLobby kiosk
  • Outside AppEvery room door
  • Inside AppInside the room
  • Live Progress Scoreboard AppOn the venue floor
  • Leaderboard AppVenue screens
  • Photobooth AppLobby

CUBE is changing

From a one-time activity to a real-life gaming platform: several modes per challenge, levels to unlock, and points that count for the player as well as the team.

All 10, on the software page
  • 01

    Modes & levels

    Three to four ways to play each challenge, four to five levels deep. The same room is never the same twice.

  • 02

    Personal score & tiers

    Every point goes to the player who earned it, up through bronze, silver, gold and platinum.

  • 03

    Head to head

    On selected games the team splits and competes in the room, ranked live. Tournament nights, leagues, prize events.

  • 04

    One account, every venue

    A player's score follows them to any CUBE in the world — and brings them back to yours.

Getting fired up?

Send us your city and your square metres. You get a layout, a game mix and a number.

Become a partner